|
A |
B |
1 - Developers are proud when: |
the company business is dependent on them |
things still work properly even without them |
2 - Developers are proud to: |
get closer to project mangers |
get closer to customers |
3 - Developers: |
write a lot of code, use new technologies, dig into complexity |
delete unneeded code, limit the number of technologies per project and simplify things |
4 - Developers know: |
"How to eat an elephant?" |
why not to eat an elephant: http://post.ly/tjmY |
5 - Developers are like: |
Hermetic poets, write code with secret meanings (Hermetic poetry: poetic movement originating in Italy in the early 20th century. Works produced within the movement are characterized by unorthodox structure, illogical sequences, and highly subjective language. with cryptic brevity, obscurity, and involution) |
Hollywood, write code that anyone can read and enjoy (Coding styles: Hermetic poetry & Hollywood & Literate Programming) |
6 - Developers and Managers strive to: |
gain roles and assigned authority |
gain skills and experience to be authoritative |
7 - Developers and Managers acts: |
according to theory and beliefs |
according to experience and evidences collected observing the reality |
8 - Developers and Managers: |
undergo the alpha-male culture |
profit from positive interdependence, reciprocal cooperation and mutual benefits |
9 - Leaders: |
manage the environment so that the team can succeed |
micro manage their team |
10 - Leaders: |
set boundaries for decision making and delegate most decisions |
take most decisions |
11- Leadership is: |
enforced by hierarchy |
showed by healthy functional interdependent beneficial interactions with people |
12- In a Team disagreement discomfort and frustration: |
eventually become propellant energy toward a successful accomplishment |
are avoided and discouraged
|
13 - In a Team relationships with Project leader CTO users and other teams and suppliers: |
over time evolve and become more and more mutually beneficial |
over time evolve and become more formal and structured |
14 - Teams prefer: |
short feedback loops to set the course over long ones that break the flow |
postpone recurring events to avoid waste of time and reduce the cost of administravite tasks |
15 - Organizations reward: |
ambitions |
humbleness |
16 - Organizations reward you: |
when you seem unique different irreplaceable |
when you act simple and spread knowledge and experience |
17 - Employees pursue: |
self-interest first |
self and team and company interests together (see enlightened self-interest/individualism, J.Z. Rubin, 1999) |