using System;
using System.Reflection;
class _1E
{
  class _1
  {
  }
}
class _1F
{
  static void Main()
  {
    foreach(Type t in Assembly.GetExecutingAssembly().GetTypes())
    {
      foreach(MemberInfo m in t.GetMembers(BindingFlags.NonPublic))
      {
        if(m.MemberType == MemberTypes.NestedType)
        {
          Console.WriteLine(double.Parse(((Type)m).FullName.Replace("_", "")));
        }
      }
    }
    Console.ReadLine();
  }
}
Cosa scrive sulla console? :-)