Una piccola utility per testare le proprie Regular
Expressions.
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Text.RegularExpressions;
namespace RE.Test
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.CheckBox checkBox1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.textBox1 = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.textBox2 = new System.Windows.Forms.TextBox();
this.label3 = new System.Windows.Forms.Label();
this.textBox3 = new System.Windows.Forms.TextBox();
this.checkBox1 = new System.Windows.Forms.CheckBox();
this.SuspendLayout();
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(112, 12);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(216, 20);
this.textBox1.TabIndex = 0;
this.textBox1.Text = "";
this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
//
// label1
//
this.label1.Location = new System.Drawing.Point(16, 16);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(88, 16);
this.label1.TabIndex = 1;
this.label1.Text = "RegEx:";
//
// label2
//
this.label2.Location = new System.Drawing.Point(16, 44);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(88, 16);
this.label2.TabIndex = 4;
this.label2.Text = "Test:";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(112, 40);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(216, 20);
this.textBox2.TabIndex = 3;
this.textBox2.Text = "";
this.textBox2.TextChanged += new System.EventHandler(this.textBox2_TextChanged);
//
// label3
//
this.label3.Location = new System.Drawing.Point(16, 68);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(88, 16);
this.label3.TabIndex = 6;
this.label3.Text = "Result:";
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(112, 64);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(216, 20);
this.textBox3.TabIndex = 5;
this.textBox3.Text = "";
//
// checkBox1
//
this.checkBox1.Checked = true;
this.checkBox1.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkBox1.Location = new System.Drawing.Point(344, 12);
this.checkBox1.Name = "checkBox1";
this.checkBox1.Size = new System.Drawing.Size(104, 20);
this.checkBox1.TabIndex = 7;
this.checkBox1.Text = "Negate";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(452, 99);
this.Controls.Add(this.checkBox1);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
docheckit();
}
private void docheckit()
{
//
string m_ValidatingExpression = textBox1.Text;
RegexOptions m_ValidatingOptions = RegexOptions.None;
Regex m_RegularExpression;
string validatingValue = textBox2.Text;
//
try
{
m_RegularExpression = new Regex( m_ValidatingExpression, m_ValidatingOptions );
//
if ( validatingValue == string.Empty )
textBox3.Text = "skip";
if ( m_RegularExpression != null )
{
if (checkBox1.Checked)
textBox3.Text = ((bool)(! m_RegularExpression.Match( validatingValue.ToString() ).Success)).ToString();
else
textBox3.Text = ((bool)(m_RegularExpression.Match( validatingValue.ToString() ).Success)).ToString();
}
else
textBox3.Text = "skip";
}
catch
{
textBox3.Text = "error";
}
}
private void textBox1_TextChanged(object sender, System.EventArgs e)
{
docheckit();
}
private void textBox2_TextChanged(object sender, System.EventArgs e)
{
docheckit();
}
}
}
Fletto i muscoli e sono nel vuoto.
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