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"You know you've achieved perfection in design, not when you have nothing more to add, but when you have nothing more to take away." Antoine de Saint-Exupery
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Great Renaissance artists vs. great software engineers

Leggendo questo articolo apparso oggi:

G. Pollice, "Great art and the craft of software development", The Rational Edge (July 2005)

mi sono ricordato di questo post di Andrea Boschin: "Una via italiana al software?". Sembra che davanti a opere di Michelangelo, da Vinci, Tiziano, Caravaggio, Stradivarius, Amati, qualcuno ha pensato a Donald Knuth, Grady Booch, Ken Thompson, Dennis Ritchie, Ivar Jacobson, David Parnas, Kent Beck, Martin Fowler, James Rumbaugh, Niklaus Wirth, Robert Martin.

Ed ecco come, alla domanda di Andrea "perchè i principi che hanno dato vita a delle così efficaci ed apprezzate soluzioni non vengono applicati anche in campo informatico?", il Prof. Pollice prova a trovare una "riceta":

  • cross-fertilization of disciplines (software and hardware architectures, scientific and mathematical disciplines)
  • scrupulous about creating clean, accurate models that translated into sleek, efficient systems in which every feature has a clear purpose and adequate support
  • view software development along three axes:

    people  - understand the value of working with a talented team

    process - the rigor of your process should vary according to the type of product on which you are working

    tools - as the complexity increases, the quality of your tools must also increase in order to produce the desired results

  • understand the importance of details and take time to deal with them lovingly

Print | posted on venerdì 15 luglio 2005 13:34 | Filed Under [ Un po' di storia Varie ]

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