using System;
using System.Reflection;
class _1E
{
class _1
{
}
}
class _1F
{
static void Main()
{
foreach(Type t in Assembly.GetExecutingAssembly().GetTypes())
{
foreach(MemberInfo m in t.GetMembers(BindingFlags.NonPublic))
{
if(m.MemberType == MemberTypes.NestedType)
{
Console.WriteLine(double.Parse(((Type)m).FullName.Replace("_", "")));
}
}
}
Console.ReadLine();
}
}
Cosa scrive sulla console? :-)