PROLOGUE

Hello everyone and welcome to the first post of THE AWESOME PORT (A.K.A. how you’re going to make your awesome game developed with Unity3D even more awesome with a great porting to Windows 8 and Windows Phone 8) series!

In this series we’re going to explore all the aspects we need to consider to port our games, developed in Unity3D, to Windows 8 and Windows Phone 8 taking full advantage of all the great features of these platforms!

We will start integrating all the platform specific features and after we will go through all the optimization that, if necessary, can provide more fluidity to our game.

Well, it’s time to begin! The first post will be about what I consider the most important and awesome feature: the LIVE TILE! So stay tuned!

 

See ya in the next post!